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        <title>D&amp;D Discussion</title>
        <link>http://gameschat19968.yuku.com/forums/8</link>
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        <![CDATA[ Talk about D&D here. (Post rules-related questions to D&D Rules.) ]]>
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		<item>
			<title><![CDATA[ Does 4e address 3e's imperfections?  And if so, is it better? ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2406/t/Does-4e-address-3e-s-imperfections-And-if-so-is-it-better-.html</link>
			<description><![CDATA[ Had an interesting conversation with our gaming group last week that I wanted to share. 
<br>
<br>
A couple of people opined that 4e does a very nice job addressing 3e&#39;s imperfections, along with a fairly vigorous discussion of what those imperfections
actually were.  Items mentioned included fighters having too little to do in combat, casters having too many options from which to choose, prestige classes
being introduced with too little quality control, alignments either having too... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (jsaving)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2406</guid>
			<pubDate>Thu, 29 Oct 2009 13:08:46 GMT</pubDate>
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			<title><![CDATA[ Arcane Magic's source ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2405/t/Arcane-Magic-s-source.html</link>
			<description><![CDATA[ <p>So this is sort&#39;ve a newbie question but... Where does Arcane magic come from? How are Wizards/sorcers/etc. able to tap in to it exactly?</p>

<p> Also I&#39;ve heard about spellcasters being able to sometimes &quot;merge or become one with magic&quot;. How does that work?</p> ]]></description>

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			<author>feeds@yuku.com (goldroger437)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2405</guid>
			<pubDate>Sat, 24 Oct 2009 22:27:09 GMT</pubDate>
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			<title><![CDATA[ Interview with Andy Collins - Gen Con ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2404/t/Interview-with-Andy-Collins-Gen-Con.html</link>
			<description><![CDATA[ As I <a title="mentioned earlier" target="_blank" href="http://gameschat19968.yuku.com/topic/2403">mentioned earlier</a>, I had the pleasure to interview Andy
Collins at Gen Con this year (Bill couldn&#39;t make it, unfortunately).
<br>
<br>
Catch <a target="_blank" title="the first part over" href="http://chattydm.net/2009/09/15/this-is-why-im-not-a-journalist-andy-collins-interview/">the first
part over</a> on ChattyDM.net, where Phil and Andy discuss 4e and DMing in general.
<br>
<br>
<a... ]]></description>

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			<author>feeds@yuku.com (ShadoStahker)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2404</guid>
			<pubDate>Mon, 14 Sep 2009 22:42:25 GMT</pubDate>
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			<title><![CDATA[ Anyone have anything they want to ask Andy? ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2403/t/Anyone-have-anything-they-want-to-ask-Andy-.html</link>
			<description><![CDATA[ Hey all,
<br>
<br>
Apparently, I&#39;ll be getting the opportunity (along with Phil of chattydm.com) to chat with Andy Collins and Bill Slavicsek interview-style this Sunday at
Gencon.
<br>
<br>
So if anybody has any questions they would like to pose to two of the biggest names in D&amp;D, now is the time to ask.  I&#39;ll do what I can to fit in as
many as possible.  Preferably about D&amp;D, but anything is good.
<br>
<br>
And if all anybody wants to know is when Andy will visit the boards... ]]></description>

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			<author>feeds@yuku.com (ShadoStahker)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2403</guid>
			<pubDate>Tue, 11 Aug 2009 18:28:17 GMT</pubDate>
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		<item>
			<title><![CDATA[ PHB2 Power Creep? ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2402/t/PHB2-Power-Creep-.html</link>
			<description><![CDATA[ Well, I&#39;ve finally started playing 4e (PHB1 and Forgotten Realms PHB), and so far the two sessions have been pretty fun. Congrats, Andy.
<br>
<br>
But that&#39;s not what I&#39;m here to talk about. I had a chance to glance through my friend&#39;s Player&#39;s Handbook II the other day, and two things in
particular stood out to me.
<br>
<br>
First, I noticed that they&#39;ve introduced Weapon Expertise and Implement Expertise as Feats. Now, as a player, part of me says, &quot;Yay!&quot;... ]]></description>

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			<author>feeds@yuku.com (Alweth)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2402</guid>
			<pubDate>Thu, 09 Jul 2009 11:36:13 GMT</pubDate>
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			<title><![CDATA[ sell:nike shoe$35ed hardy(item)jean$30handbag$35 ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2401/t/sell-nike-shoe-35ed-hardy-item-jean-30handbag-35.html</link>
			<description><![CDATA[ <a target="_blank" href="http://www.fashion4biz.com/">HTTP://WWW.FASHION4BIZ.COM</a> We are wholesaler of Nike Jordan and Other Shoes in China. We are a professional exporting
company in china. We supply many kinds of Shoes, such as Nike Shoes, Jordan 1-23, Air Jordan, AF1, DUNK, Air max series etc. Most of them are in stock and can
be supplied surely on time. All these shoes are packed with original-boxes and cards our price $33jordan shoes,$15tshirt,15sunglasess, $13cap,$33jean,$35bag
our... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (dfdfdfdfdfdfdfffdfdfdfdf)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2401</guid>
			<pubDate>Sun, 05 Apr 2009 22:44:27 GMT</pubDate>
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			<title><![CDATA[ Favorite PHB2 class? ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2400/t/Favorite-PHB2-class-.html</link>
			<description><![CDATA[ Got mine Friday.  Overall, I like the classes a great deal more.  Much better flavor, better connection overall between flavor and mechanics.  Much more depth
seems possible with them.
<br>
<br>
Of them, my favorite is Avenger.  Partly because it&#39;s such a natural hero OR good-guy anti-hero.  It feels like one of the more versatile classes, insofar
as background and personality go.  My only issue with it can be linking it to the party long-term;  it feels like a mission-oriented class, and... ]]></description>

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			<author>feeds@yuku.com (Tiburon Silverflame)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2400</guid>
			<pubDate>Mon, 30 Mar 2009 10:00:34 GMT</pubDate>
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			<title><![CDATA[ Replacing the Multiclass Feat System ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2398/t/Replacing-the-Multiclass-Feat-System.html</link>
			<description><![CDATA[ One of the few points on which my players all agree is that the 4e multiclass system doesn&#39;t work very well.  They buy into the core concept that power has
to be given up in exchange for versatility, but they think the price demanded by 4e unnecessarily hinders each character&#39;s ability to fill the core role
they&#39;re expected to occupy and thereby weakens rather than strengthens the party to which they&#39;re expected to contribute.  They also feel a bit of the
old alignment... ]]></description>

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			<author>feeds@yuku.com (jsaving)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2398</guid>
			<pubDate>Mon, 16 Mar 2009 13:25:50 GMT</pubDate>
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			<title><![CDATA[ PHB2 - I have one! ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2397/t/PHB2-I-have-one-.html</link>
			<description><![CDATA[ <span style="font-style: italic;">I should preface this by saying that I run the rpg blog</span> <a style="font-style: italic;" title="CriticalAnkleBites.com" target="_blank" href="http://criticalanklebites.com">CriticalAnkleBites.com</a><span style="font-style: italic;">, and am one of the founding members
of the</span> <a style="font-style: italic;" title="RPG Bloggers Network" target="_blank" href="http://rpgbloggers.com">RPG Bloggers Network</a><span style="font-style: italic;">.</span>... ]]></description>

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			<author>feeds@yuku.com (ShadoStahker)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2397</guid>
			<pubDate>Fri, 06 Mar 2009 11:39:03 GMT</pubDate>
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			<title><![CDATA[ Dragon 372: The return of lawful evil? ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2395/t/Dragon-372-The-return-of-lawful-evil-.html</link>
			<description><![CDATA[ <p>The article on Bane in Dragon 372 articulates a moral philosophy that doesn&#39;t neatly fit any of the core 4e alignments: somebody who seeks an ordered
civilization with himself at the pinnacle because he sincerely believes such a system is best for the world.  Dare we hope a deeper and more nuanced alignment
system could return to the core rules at some point?</p> ]]></description>

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			<author>feeds@yuku.com (jsaving)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2395</guid>
			<pubDate>Fri, 06 Feb 2009 15:44:37 GMT</pubDate>
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			<title><![CDATA[ Another arcane striker-controller? ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2392/t/Another-arcane-striker-controller-.html</link>
			<description><![CDATA[ Having been disappointed by the controller-striker hybrid called the wizard, and the striker-controller hybrid called the warlock, our group was pretty excited
about finally getting a genuine arcane controller in the sorcerer.  Following comments from several designers about the errors they made in giving the PH1
wizard so many striker abilities and the challenges involved in making sure the same thing didn&#39;t happen to the sorcerer, we were optimistic that we&#39;d
finally have the arcane... ]]></description>

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			<author>feeds@yuku.com (jsaving)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2392</guid>
			<pubDate>Mon, 26 Jan 2009 13:06:54 GMT</pubDate>
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			<title><![CDATA[ Thoughts as our 4e campaign approaches the one-year mark ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2391/t/Thoughts-as-our-4e-campaign-approaches-the-one-year-mark.html</link>
			<description><![CDATA[ So our campaign is approaching the one-year mark for 4e conversion.  Obviously at first we were doing it without the core books, operating as best we could
with publicly available sources and speculation, and then eventually with the core books and more in hand.  And on this one-year anniversary, I thought it
might be useful to post our general reactions and the areas that we think could use the most improvement.
<br>
<br>
Overall, just about everyone in our group finds 4e to be an... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (jsaving)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2391</guid>
			<pubDate>Wed, 07 Jan 2009 09:22:25 GMT</pubDate>
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		<item>
			<title><![CDATA[ The state of Sage Advice/Ask Wizards ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2390/t/The-state-of-Sage-Advice-Ask-Wizards.html</link>
			<description><![CDATA[ I ran across a complaint thread on the WotC forums bemoaning the lack of a true answer column, and I have to say I agree with most of it.  We need Sage Advice
more than ever, with 4e still fresh on the table, not &quot;I have someone on my holiday list, and they&#39;re interested in <strong>Dungeon &amp;
Dragons</strong> [sic]. What should I get them?&quot;  It would be really nice if we could get gameplay issues answered again.
<br>
<br>
The most recent podcast was more of the same.  One of... ]]></description>

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			<author>feeds@yuku.com (MindWandererB)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2390</guid>
			<pubDate>Thu, 04 Dec 2008 17:38:49 GMT</pubDate>
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		<item>
			<title><![CDATA[ Avenger and Invoker ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2389/t/Avenger-and-Invoker.html</link>
			<description><![CDATA[ Finally, we&#39;re treated to the back of the Divine Power sourcebook, which says the book will cover clerics, paladins, avengers, and invokers.  This means we
now know all eight classes in the PH2:
<br>
<br>
A venger - divine striker (this is the one that used to begin with &quot;t&quot; and is said to work differently from other strikers)
<br>
B ard - arcane leader (who can multiclass more freely than everyone else)
<br>
B arbarian - primal striker (who has been previewed on Wizards&#39;... ]]></description>

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			<author>feeds@yuku.com (jsaving)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2389</guid>
			<pubDate>Sat, 15 Nov 2008 23:24:50 GMT</pubDate>
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		<item>
			<title><![CDATA[ [FR] A Day Late: Monday Musings ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2387/t/-FR-A-Day-Late-Monday-Musings.html</link>
			<description><![CDATA[ <font size="3"><font size="2"><span style="font-family: Times New Roman;">Hey there, folks. I just wanted to give everyone a heads-up that I&#39;m currently
beginning a project over at Candlekeep to examine some of the changes in the 4E Forgotten Realms and how they relate to the existing lore. A full description
of the overall project is available</span> <a style="font-family: Times New Roman;" title="here" target="_blank"... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Garen Thal)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2387</guid>
			<pubDate>Tue, 23 Sep 2008 12:14:16 GMT</pubDate>
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			<title><![CDATA[ When will the new PH2 classes be revealed? ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2386/t/When-will-the-new-PH2-classes-be-revealed-.html</link>
			<description><![CDATA[ I half-expected the 8 new PH2 classes to be announced at GenCon, but it didn&#39;t happen as far as I can tell.  Does anyone know when we&#39;ll find out who
these classes are?  Perhaps when the GSL/SRD is updated?
<br> ]]></description>

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			<author>feeds@yuku.com (jsaving)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2386</guid>
			<pubDate>Tue, 19 Aug 2008 16:02:05 GMT</pubDate>
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			<title><![CDATA[ Spells that deliberately hurt allies: a good idea? ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2385/t/Spells-that-deliberately-hurt-allies-a-good-idea-.html</link>
			<description><![CDATA[ In the core books, there are safeguards against dumb PCs burning through the resources of their allies.  For example, if Jozan uses a &quot;healing word&quot;
on Tordek following a minor flesh wound, Tordek gains the right to use a healing surge, but he can decline this opportunity if he feels that resource would be
better spent later in the game.
<br>
<br>
Judging by last week&#39;s FR preview article, the designers are pulling back on these safeguards.  The &quot;One Final Sacrifice&quot;... ]]></description>

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			<author>feeds@yuku.com (jsaving)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2385</guid>
			<pubDate>Sun, 10 Aug 2008 11:38:48 GMT</pubDate>
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			<title><![CDATA[ Multiclassing into a ranger paragon path ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2380/t/Multiclassing-into-a-ranger-paragon-path.html</link>
			<description><![CDATA[ <p>When a 4e character multiclasses, they gain the right to enter the paragon paths of their secondary class unless those paths impose additional requirements
the character does not meet.  For example, if a dwarven defender class required one to take the endurance and great fortitude feats plus be a fighter, a wizard
who multiclasses into fighter would not be eligible to become a dwarven defender unless he made the additional sacrifice of selecting those feats.  
<br>
<br>
Some classes with... ]]></description>

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			<author>feeds@yuku.com (jsaving)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2380</guid>
			<pubDate>Thu, 03 Jul 2008 09:47:43 GMT</pubDate>
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			<title><![CDATA[ I need help to set up a Long Distance/Urban Race and Tracking the bad guys challenges? ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2379/t/-need-help--set---Long-Distance-Urban-Race--Tracking--bad-gu.html</link>
			<description><![CDATA[ <font size="2">How would you set up the Long Distance/Urban Race and Tracking the bad guys challenges?
<br>
<br></font><span style="FONT-SIZE: 10pt">Urban Race:
<br></span><span style="FONT-SIZE: 10pt">Goal
<br>
Context
<br>
Level
<br>
Complexity
<br>
Skills
<br>
Condition
<br>
<u>Consequences... ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Sihl)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2379</guid>
			<pubDate>Wed, 02 Jul 2008 13:20:23 GMT</pubDate>
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		<item>
			<title><![CDATA[ Multiclassing, controllers, MMORPGs... ]]></title>
			<link>http://gameschat19968.yuku.com/topic/2378/t/Multiclassing-controllers-MMORPGs-.html</link>
			<description><![CDATA[ There&#39;s a terrific Mearls interview at critical-hits:<a href="http://www.critical-hits.com/2008/06/30/mike-mearls-everything-you-wanted-to-know-about-fourth-edition/"><br>
<br>
http://www.critical-hits.com/2008/06/30/mike-mearls-everything-you-wanted-to-know-about-fourth-edition/</a>
<br>
<br>
In this interview, a couple of ideas thrown around these boards were confirmed or expanded upon:
<br>
<br>
* The multiclassing system is deliberately sparse in the PH1 so as not to break the system.... ]]></description>

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			<author>feeds@yuku.com (jsaving)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/2378</guid>
			<pubDate>Tue, 01 Jul 2008 05:08:16 GMT</pubDate>
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