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        <title>Bloodlines</title>
        <link>http://gameschat19968.yuku.com/forums/5</link>
        <description>
        <![CDATA[ Discuss topics relating to Andy's Bloodlines campaign here. ]]>
        </description>

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			<title><![CDATA[ Homonym - Another classic ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1178/t/Homonym-Another-classic.html</link>
			<description><![CDATA[ Andy, I read about your white/wight dragon trick on your PCs. I felt I had to tell you about one I pulled.<br><br>A party of two females and one male were set out to find  &quot;the unicorn&quot;. Continually, they tracked down virgins in the town to help them seek out the beast, and without fail, the male in the party would attempt to spoil them before they could become useful.<br><br>Only after having destroyed the marriage market in this particular town did they discover that in fact, they... ]]></description>

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			<author>feeds@yuku.com (JaedenStormes)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1178</guid>
			<pubDate>Tue, 07 Jun 2005 23:31:20 GMT</pubDate>
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			<title><![CDATA[ Choosing pre-designed adventures for new campaigns ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1180/t/Choosing-pre-designed-adventures-for-new-campaigns.html</link>
			<description><![CDATA[ Just finished reading through the entire Bloodlines campaign journal as well as the nascent Umber campaign.<br><br>Andy, just wondering if you chose the adventures before the campaign was underway or inserted them based on player decisions and interests as things developed ? Did you decide on the principal story arcs and mold pre-fab adventures to fit those arcs or did the pre-fab adventures add new arcs for your campaign ?<br><br>I'm about to start running a new campaign and am looking at... ]]></description>

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			<author>feeds@yuku.com (Anio)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1180</guid>
			<pubDate>Sat, 13 Mar 2004 02:11:17 GMT</pubDate>
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			<title><![CDATA[ Wishing artifacts away from gods.... ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1181/t/Wishing-artifacts-away-from-gods-.html</link>
			<description><![CDATA[ <br><br>I don't know, but something about this bothers me.  I mean, a wish is just a 9th level spell.  It is significantly weaker than an epic spell, and any epic spell that would teleport an item (much less an artifact) away from another creature would involve a saving throw.<br><br>Did Merrshaulk get a saving throw (will, I suppose), vs. the wish?<br><br>True, a wish is 5000XP, but 5000XP is candy next to the cost of some of those epic spells, ALL of which grant saves.<br><br>Besides, there... ]]></description>

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			<author>feeds@yuku.com (kkarty)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1181</guid>
			<pubDate>Thu, 29 Jan 2004 23:14:03 GMT</pubDate>
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			<title><![CDATA[ Character Recap ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1182/t/Character-Recap.html</link>
			<description><![CDATA[ For those wondering, here's a glimpse at the two characters I played for Bloodlines.<br><br>Adarrial Smythe was your typical Bard 16/Fighter 1/Holy Liberator 2. High charisma and intelligence paved the way for massively high interaction skills, which matched nicely with his doppelganger background. In combat, he favored the Blade of Tempests (+2 shock longsword), which he took off of the vampire sorcerer Gulthias. But as the party moved into higher levels, Adarrial found himself mixing it up... ]]></description>

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			<author>feeds@yuku.com (Unregistered(d))</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1182</guid>
			<pubDate>Tue, 13 Jan 2004 12:56:09 GMT</pubDate>
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			<title><![CDATA[ Congratulations on concluding Bloodlines! ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1179/t/Congratulations-on-concluding-Bloodlines-.html</link>
			<description><![CDATA[ While I admit that I didn't have the fortitude to read every single episode, I read a sample of the early entries and read most the last.  I'm immensely impressed and hope to be able to craft something comparable for my players.<br><br>I'd love to read a &quot;post-mortem&quot; about how you designed the campaign and how it developed over time. <br><br>I am particularly curious about how scripted the campaign was.   Did the PC's really have &quot;free will&quot; or did the campaign really... ]]></description>

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			<author>feeds@yuku.com (Radazim)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1179</guid>
			<pubDate>Mon, 12 Jan 2004 12:52:42 GMT</pubDate>
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			<title><![CDATA[ Gender-bending Deities ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1183/t/Gender-bending-Deities.html</link>
			<description><![CDATA[ <!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr><!--EZCODE ITALIC START--><em>Originally from <!--EZCODE AUTOLINK START--><a href="http://www.andycollins.net/Campaigns/Bloodlines/38a_primal_bargain.htm">www.andycollins.net/Campa...argain.htm</a><!--EZCODE AUTOLINK END--> </em><!--EZCODE ITALIC END--><br>Kulan Gath rules over all that happens under cover of darkness. <!--EZCODE BOLD START--><strong>He</strong><!--EZCODE BOLD END--> is master of the night and bringer of... ]]></description>

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			<author>feeds@yuku.com (A Man In Black)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1183</guid>
			<pubDate>Mon, 24 Nov 2003 04:15:38 GMT</pubDate>
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			<title><![CDATA[ All Good Things... ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1185/t/All-Good-Things-.html</link>
			<description><![CDATA[ Saturday night, at about 10:30 Pacific Time, the Bloodlines campaign came to an end.<br><br>I don't want to spoil the storyline here on the site, so I won't go into details (the site should catch up by the end of the year). <br><br>In the spirit of &quot;teaser trailers,&quot; however, I'll say this:<br><br>The final session involved...<br>   corruption, <br>   betrayal, <br>   tests of will and faith,<br>   the death of one player character at the hands of another, <br>   the ultimate... ]]></description>

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			<author>feeds@yuku.com (Andy Collins)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1185</guid>
			<pubDate>Mon, 20 Oct 2003 09:40:32 GMT</pubDate>
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			<title><![CDATA[ Nice Campaign, could be mine ... ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1187/t/Nice-Campaign-could-be-mine-.html</link>
			<description><![CDATA[ Hi Andy,<br><br>I like your Bloodlines campaign very much and even more the fact that you regulary post the adventures you and your gaming group are experiencing on your website. I wish I could find the time to tell the story of our campaign the same way you do it. <br>When I first read about the Bloodlines campaign I was surprised how similar your campaign is compared to the campaign I am mastering. I'm using also a mix of new 3rd edition adventures, old 80s D&amp;D and AD&amp;D adventures... ]]></description>

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			<author>feeds@yuku.com (Wichtel)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1187</guid>
			<pubDate>Tue, 14 Oct 2003 08:13:29 GMT</pubDate>
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			<title><![CDATA[ Stats! I want stats! ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1184/t/Stats-I-want-stats-.html</link>
			<description><![CDATA[ So what was the big bad Shadow seth and his toadies at? any 'special' gear or feats or tactics?<br><br>What level were the characters? Key tactics and bywords?<br><br>More fun for the readers, lets get some details!<br><br>==Aelryinth ]]></description>

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			<author>feeds@yuku.com (Aelryinth)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1184</guid>
			<pubDate>Fri, 19 Sep 2003 12:00:59 GMT</pubDate>
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			<title><![CDATA[ Split Groups ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1188/t/Split-Groups.html</link>
			<description><![CDATA[ <br>Just curious to those following the Bloodlines Campaign, has it been easy to identify when the group split and who is adventuring with whom? It is easy for me but I am of course participating.<br><br>Thanks to all of you who visit Andy's board and have been following the Bloodlines campaign.<br><br>Duran Fortnite, Priest of Altius<br>Bishop of the Western Province ]]></description>

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			<author>feeds@yuku.com (Priest of Altius)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1188</guid>
			<pubDate>Tue, 16 Sep 2003 10:30:52 GMT</pubDate>
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			<title><![CDATA[ Downtime ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1189/t/Downtime.html</link>
			<description><![CDATA[ Did the PCs gain any experience when the calendar advanced a few months/weeks?  I'm sure they lost some do to item creation.<br><br>Thanks,<br>-Endowhin ]]></description>

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			<author>feeds@yuku.com (Endowhin)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1189</guid>
			<pubDate>Thu, 11 Sep 2003 07:46:02 GMT</pubDate>
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			<title><![CDATA[ Is Bloodline going 3.5? ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1190/t/Is-Bloodline-going-3-5-.html</link>
			<description><![CDATA[ I'm just wondering...<br><br>If Bloodline is still being run...is it going to change to 3.5? And if so how are your players reacting?<br><br> ]]></description>

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			<author>feeds@yuku.com (Kolvin Dragonsbane)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1190</guid>
			<pubDate>Thu, 07 Aug 2003 13:04:31 GMT</pubDate>
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			<title><![CDATA[ So many players ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1191/t/So-many-players.html</link>
			<description><![CDATA[ This questions isn't about the bloodlines campaign exactly, but more about the players and sessions. How do you find the sessions run when you have 8+ people playing? Does it ever get hectic or are do you have the type players who can easily keep their minds on the game? <br><br>Along the same lines what kind of physical setup do you use (are you all sitting around a long table or is it more <br>relaxed?)<br><br>I've had someone waiting a long time to play in our group, and I'm considering... ]]></description>

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			<author>feeds@yuku.com (blckdg001)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1191</guid>
			<pubDate>Mon, 16 Jun 2003 09:31:40 GMT</pubDate>
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			<title><![CDATA[ Latest update ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1192/t/Latest-update.html</link>
			<description><![CDATA[ Well it seems that the party is heading into the L.O.T.I.F. <br>The only question I have is did you run both groups as a combined group threw it, of just the combined group for the initial set up and then send on into the fortress, the other to continue looking for Rex.<br><br>Hmmm maybe Andy is sneaky enough to have Rex located within the Iron Fortress too..<br>I guess time will only tell.<br><br>BD ]]></description>

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			<author>feeds@yuku.com (Brokedown Paalace)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1192</guid>
			<pubDate>Mon, 16 Jun 2003 08:48:57 GMT</pubDate>
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			<title><![CDATA[ How many Frost giant modules you stack in that adventure? ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1194/t/How-many-Frost-giant-modules-you-stack-in-that-adventure-.html</link>
			<description><![CDATA[ I swear I saw at least 4 frost giant modules in that read thru.<br><br>There's the classic Halls of the Jarl.<br><br>There's a dungeon magazine one where the axe fell from the dead giant's hand, and you have to rescue the barbarians who are getting slaughtered one by one by it's ghost.<br><br>There's the other Dungeon one where killing the Giants releases his half-mad offspring monster...I don't remember if that was off the WoTC site instead.<br><br>ANd I'm sure I saw signs of the one where... ]]></description>

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			<author>feeds@yuku.com (Aelryinth)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1194</guid>
			<pubDate>Sun, 18 May 2003 13:13:47 GMT</pubDate>
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			<title><![CDATA[ Frost Giant's activity ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1193/t/Frost-Giant-s-activity.html</link>
			<description><![CDATA[ Just wondering if there was a reason that the giants had cooled off <!--EZCODE EMOTICON START :lol --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/laugh.gif ALT=":lol"><!--EZCODE EMOTICON END-->  their activity in the area or if the bishop is up to no good?  It seemed to me that something else is a foot.<br><br>Thanks,<br>-Endowhin ]]></description>

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			<author>feeds@yuku.com (Endowhin)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1193</guid>
			<pubDate>Sat, 17 May 2003 03:19:38 GMT</pubDate>
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			<title><![CDATA[ Spider Elves and friends ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1195/t/Spider-Elves-and-friends.html</link>
			<description><![CDATA[ Andy,<br><br>Did you create any new templates for these beasties?  If so, will you post it to the site?<br><br>I kinda remember you talking about this once but I can't recall where.<br><br>Thanks,<br>-Endowhin ]]></description>

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			<author>feeds@yuku.com (Endowhin)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1195</guid>
			<pubDate>Wed, 30 Apr 2003 10:43:10 GMT</pubDate>
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			<title><![CDATA[ about bloodlines ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1177/t/about-bloodlines.html</link>
			<description><![CDATA[ In Episode #23 of the exploits of our heros, you recap each of the characters. I'm quite interested in the fints you give about the Bloodlines the players have, and was wondering about this one:<br><br><!--EZCODE ITALIC START--><em>Thomas Johnson, the deadly rogue whose ancestry was as old as the seas themselves</em><!--EZCODE ITALIC END--><br><br>I ask because I really like the idea of old Bloodlines surfacing in characters, but can't think of anything for one of my players, a halfing... ]]></description>

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			<author>feeds@yuku.com (Allinar)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1177</guid>
			<pubDate>Mon, 14 Apr 2003 17:39:28 GMT</pubDate>
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			<title><![CDATA[ Yeh the wolf is back ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1196/t/Yeh-the-wolf-is-back.html</link>
			<description><![CDATA[ Good story posting Andy.  I'm happy that the shadow wolf is back in action too <!--EZCODE EMOTICON START :b --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/tongue.gif ALT=":b"><!--EZCODE EMOTICON END--> <br><br>One can only wonder what is going threw your mind  at this point in the campaign.  It almost seems to me that you might be gearing up to introduce Lord of the Iron Fortress to your players very soon.<br><br>BD ]]></description>

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			<author>feeds@yuku.com (Brokedown Paalace)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1196</guid>
			<pubDate>Thu, 03 Apr 2003 06:53:16 GMT</pubDate>
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			<title><![CDATA[ Adapting Birthright rules to 3e? ]]></title>
			<link>http://gameschat19968.yuku.com/topic/1198/t/Adapting-Birthright-rules-to-3e-.html</link>
			<description><![CDATA[ Hi all. I just stumbled into this site for the first time. Andy, I'm a bit curious how you adopted the the Birthright rules to 3e for your bloodline campaign. It seems like a really intriging idea, especially at epic levels. <br><br>If the party's fighter wanted a new magic sword, he wouldn't have to figure out how to move a few tons of gold to the party's wizard's lab. The fighter could agree to give the party's wizard all the income on his trade routes for a certain amount of turns.... ]]></description>

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			<author>feeds@yuku.com (faustius777)</author>
			<guid isPermaLink="true">http://gameschat19968.yuku.com/topic/1198</guid>
			<pubDate>Fri, 28 Mar 2003 11:38:34 GMT</pubDate>
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